Name = DEVIL'S FOREST 3
Description = MIRROR ROAD
JDescription = 
Source = 1998 Nintendo. reverse version 2005 Philippe Brodier

Venue = 4 - Devil's Forest
Sky = 5 - Orange
ROM_Music = 5 - Devil's Forest
EK_Music = 5 - Devil's Forest

Horizon_Count = 0
CTL_Point_Count = 48


CTL_Point 1
X = -81.000
Y = 140.000
Z = -539.500
LeftWidth = 36.0
RightWidth = 36.0
Banking = 0
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch

CTL_Point 2
X = 236.000
Y = 140.000
Z = -539.500
LeftWidth = 36.0
RightWidth = 36.0
Banking = 0
TrackType = 3 - Pipe
Texture = 3 - Black Pipe
Gate = 1 - Lap Marker

CTL_Point 3
X = 346.000
Y = 159.000
Z = -540.000
LeftWidth = 18.0
RightWidth = 18.0
Banking = 0
TrackType = 3 - Pipe
Texture = 3 - Black Pipe

CTL_Point 4
X = 404.000
Y = 185.000
Z = -540.000
LeftWidth = 18.0
RightWidth = 18.0
Banking = 0
TrackType = 3 - Pipe
Texture = 2 - White Pipe

CTL_Point 5
X = 449.000
Y = 255.000
Z = -540.000
LeftWidth = 18.0
RightWidth = 18.0
Banking = 180
TrackType = 3 - Pipe
Texture = 2 - White Pipe

CTL_Point 6
X = 404.000
Y = 325.000
Z = -540.000
LeftWidth = 18.0
RightWidth = 18.0
Banking = 180
TrackType = 3 - Pipe
Texture = 2 - White Pipe

CTL_Point 7
X = 346.000
Y = 351.000
Z = -540.000
LeftWidth = 18.0
RightWidth = 18.0
Banking = 180
TrackType = 3 - Pipe
Texture = 3 - Black Pipe

CTL_Point 8
X = 236.000
Y = 370.000
Z = -539.500
LeftWidth = 36.0
RightWidth = 36.0
Banking = 180
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
PitArea = 0 - Both Sides

CTL_Point 9
X = -81.000
Y = 370.000
Z = -539.500
LeftWidth = 36.0
RightWidth = 36.0
Banking = 180
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 10
X = -162.000
Y = 361.000
Z = -539.500
LeftWidth = 43.0
RightWidth = 29.0
Banking = 180
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 11
X = -353.000
Y = 337.000
Z = -539.500
LeftWidth = 50.0
RightWidth = 22.0
Banking = 180
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 12
X = -442.000
Y = 318.000
Z = -478.500
LeftWidth = 50.0
RightWidth = 22.0
Banking = 180
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 13
X = -441.000
Y = 299.000
Z = -379.500
LeftWidth = 50.0
RightWidth = 22.0
Banking = 180
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 14
X = -310.000
Y = 276.000
Z = -179.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 180
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 15
X = -308.000
Y = 270.000
Z = -87.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 180
TrackType = 7 - No Wall
Texture = 0 - Venue No-walls

CTL_Point 16
X = -307.000
Y = 270.000
Z = 202.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 180
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 17
X = -305.000
Y = 270.000
Z = 274.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 180
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 18
X = -268.000
Y = 270.000
Z = 333.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 180
TrackType = 7 - No Wall
Texture = 0 - Venue No-walls

CTL_Point 19
X = -118.000
Y = 270.000
Z = 483.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 180
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 20
X = -93.000
Y = 270.000
Z = 506.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 180
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 21
X = -5.000
Y = 270.000
Z = 539.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 180
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 22
X = 100.000
Y = 270.000
Z = 478.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 180
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 23
X = 100.000
Y = 270.000
Z = 338.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 180
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 24
X = -5.000
Y = 285.000
Z = 277.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 180
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 25
X = -93.000
Y = 297.000
Z = 310.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 180
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 26
X = -118.000
Y = 300.000
Z = 333.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 180
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 27
X = -258.000
Y = 300.000
Z = 473.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 180
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 28
X = -296.000
Y = 284.000
Z = 511.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 180
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 29
X = -308.000
Y = 255.000
Z = 523.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 315
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 30
X = -296.000
Y = 226.000
Z = 511.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 31
X = -258.000
Y = 210.000
Z = 473.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 32
X = -118.000
Y = 210.000
Z = 333.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 33
X = -93.000
Y = 213.000
Z = 310.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 34
X = -5.000
Y = 225.000
Z = 277.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 35
X = 100.000
Y = 240.000
Z = 338.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 36
X = 100.000
Y = 240.000
Z = 478.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 37
X = -5.000
Y = 240.000
Z = 539.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 38
X = -93.000
Y = 240.000
Z = 506.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 39
X = -118.000
Y = 240.000
Z = 483.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 7 - No Wall
Texture = 0 - Venue No-walls

CTL_Point 40
X = -268.000
Y = 240.000
Z = 333.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 41
X = -305.000
Y = 240.000
Z = 274.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 42
X = -307.000
Y = 240.000
Z = 202.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 7 - No Wall
Texture = 0 - Venue No-walls

CTL_Point 43
X = -308.000
Y = 240.000
Z = -87.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 44
X = -310.000
Y = 234.000
Z = -179.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 45
X = -441.000
Y = 211.000
Z = -379.500
LeftWidth = 50.0
RightWidth = 22.0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 46
X = -442.000
Y = 192.000
Z = -478.500
LeftWidth = 50.0
RightWidth = 22.0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 47
X = -353.000
Y = 173.000
Z = -539.500
LeftWidth = 50.0
RightWidth = 22.0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 48
X = -162.000
Y = 149.000
Z = -539.500
LeftWidth = 43.0
RightWidth = 29.0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B